I have almost finished my balancing playthrough.
There are plenty of bugs to squash still, but they are mostly minor.
A lot of them are more along the lines of enhancements.
Once I finish my balancing playthrough this week, I’m looking to push out Beta Candidate Build V4.0 on January 8th, 2018.
I will need several playtesters after that to perform a full play through to verify it is indeed Beta Ready. (You’ll get your name in the credits too!)
I’m going to do everything I can to stick to that date, so wish me luck!
(Yes, its LONG overdue)