SNES Shadowrun

State of the Module Address

I am trying to nail down what we need to do to finally make it to beta.

1. Drake Tower Logic
2. Drake Volcano Logic
3. Aneki Building
4. Aneki Logic
5. Docks Matrix
6. Drake Matrix
7. Aneki Matrix
8. Balancing
9. Akimi Logic
10. Fix OnDeath logic
11. “Random Events” (the things which happen once but add flavor)
12. Jester Realm Logic

Am I missing anything?

Comments

13. Sound mapping – sfx and tunes
14. Drake dragon graphic
15. Aneki custom art assets (decided on level design)
16. car, monorail, billboard etc… animations?
17. Intro and Finale + end credits

State of the Module Address
ledeir ledeir

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