Say hello to Decker and his Hellhound friend.
This minute long clip includes “Jake” leaving the Morgue and being approached by Decker. Then the player wanders off and frees the dog.
- The movement isn’t properly synced, it looks like they are moving in combat time.
- The dog is actually a hellhound model. There is no dog model.
- The Northern buildings are not built yet. I’m not sure which tiles to use.
- The random NPCs aren’t there yet.
- There’s a random building block near the stairs and I have no idea where its from.
- Do I map out ALL the streets in a single map? Or do I compartmentalize them like the SNES game?