Bug List

Known Issues

Date Logged Logger Priority Description Status Updated
Date issue is discovered Who reported HIGH/MEDIUM/LOW/OPTIONAL Description Status / Date

Resolved Issues

There is too much clutter on this page to be truly useful. Closed and verified issues are available on this page – Closed Bugs

Game Balance

Date Logged Logger Priority Description Status Updated
ledeir LOW Verify Cemtery Ghoul toughness Open
09/09/13 ledeir LOW Rust Stiletto Balancing Open
09/09/13 ledeir LOW Rat Shaman Balancing Open

Scene Specific Issues

Prologue

Date Logged Logger Priority Description Status Updated
ledeir LOW Prologue doesn’t hide Jake after “death” Open
ledeir LOW Prologue gangers wander around for a few turns before leaving. Open
ledeir LOW Prologue doesn’t focus on fox Open
09/08/13 oughtobe Optional Balancing for quicker death based on karma or set amount of damage Open

Monorail

Date Logged Logger Priority Description Status Updated
09/01/13 ledeir MEDIUM Daley station needs to check if player found the key. If not it needs to save the key location and display it on next enter. Open

Tenth Street

Location Date Logged Logger Priority Description Status Updated
Morgue ledeir LOW Startling Morgue guys should halt your movement immediately. Open
Morgue 08/25/13 ledeir LOW Disguises not properly displaying with Jake. They work with created characters. Open
Center ledeir HIGH Dog in town center is not passive. Your movement freezes while he acts. Open
Center ledeir LOW Implement collar drop (now that I know how) Open
Center ledeir MEDIUM Difficult to talk to wandering NPCs. They don’t stop! Open
Center ledeir LOW Wandering NPCs freeze on combat. Instead they should run until they are out of danger. Open
Jake’s Apartment 08/25/13 ledeir OPTIONAL Make bed interaction reset enemy spawn room. Open
Office Block ledeir LOW Spawn rate seems rather low. Add modifiers based on spawn location. Open
Business Man Building 09/11/13 oughtobe LOW Add some sort of clue to talk to the BM about the lonestar badge. Probably a farewell comment saying to check in if you need anything special. Open
Grim Reaper Club 09/11/13 oughtobe LOW Add some sort of clue to talk to the patron about Grinder. Perhaps the bartender noticed why he’s moping. Open
Cemetery ledeir LOW You are turn based in the cemetery crypts when there are no enemies immediately present. Fixed in Crypt 1 09/11/13
Cemetery ledeir LOW Free XP in cemetery. FIXED/UNVERIFIED 08/26/13
Cemetery 08/25/13 ledeir HIGH V1.3.1: Freezing after spawning shaman. Somehow related to body/spawner props. Still happens on last conversation exit. FIXED 09/19/13

Old Town

Location Date Logged Logger Priority Description Status Updated
Caryards ledeir Optional Shrink the map. Open
Magic Shop ledeir LOW Reduce / Modify prices to better reflect SRR. Open
Street Doc ledeir PENDING Activate / Implement Cranial Bomb count down. Waiting on the cure first. WAITING
Shops 08/26/13 ledeir Optional Consider merging the shops into a single building / scene. Open

Downtown

Location Date Logged Logger Priority Description Status Updated
Doc ledeir MEDIUM Defusing the cranial bomb OPEN
Rust Stilettos 09/09/13 HIGH Game freezes after Boss Conversation. FIXED 09/19/13

Ratshamans Lair

Location Date Logged Logger Priority Description Status Updated

Non Scene Specific Issues

Date Logged Logger Priority Description Status Updated
? LOW Datajack detection so the module does not assume you have one. OPEN
? LOW On death: enemy AI loops. Black screen. Need some sort of on death trigger. OPEN
ledeir LOW Warp markers should be interaction distance 0 to ensure the player teleports without open door motion OPEN
? MEDIUM Reduce the number of “leave region” prompts. This is done through replacing the default item interaction with generic interactions and triggers OPEN
? HIGH Add background music! OPEN

Character Related Issues

Jake / Default Character

Date Logged Logger Priority Description Status Updated
  • No issues currently reported.

Hire-able Characters

Date Logged Logger Priority Description Status Updated
ledeir Optional Jangadance is misnamed in several trigger / variable locations (Jagadance) Open
ledeir LOW Price and Duration are currently constant. They need to vary based on skill. Open
ledeir HIGH Hirelings remain after their service expires until they exit the current building. Open
ledeir HIGH Fix logic so the leaving message doesn’t display when you hire them for a building. Set to negative number perhaps? Open
8/21/13 boru4781 HIGH V1.2.6: Hamfist hiring behavior. Verify he works THOROUGHLY. Verified 09/19/13
08/22/13 virtual boy MEDIUM V1.2.10: Orifice permanent hire not working. Verified 09/19/13

Imported / New Characters

Date Logged Logger Priority Description Status Updated
ledeir LOW Imported Gear is not behaving as expected. There is no stash access (which is intended for now). They do start with equipped items though (which is not intended). Drones are not available (also intended). OPEN
? LOW You can “buy” your way into being a Shaman. You get a totem with Summoning 3. OPEN

Enemies

Date Logged Logger Priority Description Status Updated

Future Features

Date Logged Logger Priority Description Status Updated
ledeir Optional Help Mode. This will enable quests, objective markers, etc. Open
ledeir Optional Save anywhere option. This includes setting location variable on teleports. Open
ledeir MEDIUJM Hacking Open
ledeir Optional “Gear Storage Room” to give imported character back their gear Open
ledeir LOW Explanation of Karma gain and spending Open
ledeir MEDIUM Enemy spawn rooms are spawning constant numbers of enemies. This needs to be randomized. Open
ledeir LOW Phone conversations don’t display the proper picture. (need to follow Mcdougle’s advise) Open
ledeir Optional Add find-able drone to Caryards to enable rigger characters. (or some other variation) Open
ledeir FUTURE Fill Empty space. There is a lot of empty space, it will be expanded on once things are working. Open
ledeir HIGH Cover for combat (and decoration) Open
ledeir Optional Disable “new” hiring style. Open
09/11/13 oughtobe Optional Add a Karma setting prompt on start. Add a “calibrate” trigger to increase power based on karma to each map. Open
09/11/13 oughtobe Optional Add the random “flavor” events such as the drive by and mugging. Open

Bug List

SNES Shadowrun ledeir ledeir