Jake’s apartment has been created.
Granted I feel I will likely need to recreate it, there is a lot of clipping with the walls.
I almost have the infinite spawn room figured out, though its giving me a little trouble.
Aside from that I linked all the maps together so you can freely wander and fixed some random issues.
I expect I will map out a single region every day. Sadly the real world keeps me too busy to do more. Still, at a region a day, I should have Tenth Street mapped by the end of the week. Then I will work on adding all the NPCs.
There is an additional easy / small job I need help with as well. I need someone to spec out NPC templates for the various bad guys. There are a lot of options to wade through, and sadly I don’t have the time (or a big enough monitor) to do so. I will make the time eventually, but if someone else could stat them out it would be amazing.
Also, some people have commented on the simplicity / lack of detail on the maps. That is temporary! The plan is to release an Alpha version which contains the basic maps, dialogue, etc. This will be as close to the SNES version as possible. The beta version will start to pretty things up and expand the game.
And wow, its 4:30AM, time flies. Good night!